Houjun Liu

SU-CS111 Outline

KEY IDEAS:

  1. filesystems - how do we design filesystems to manage files on disk
  2. multiprocessing - how does programs interact with one another, coordinating, etc.
  3. multithreading - how can we have single-process concurrency
  4. virtual memory - how can one set of memory can be shared among several processes
  5. modern technologies - busy waiting locking, Flash Storage, etc.

  • interplay between tech + OS: OS at the hardware, software boundary
  • designing with tradeoffs: not always one “best” way - evaluating pros/cons/priorities
  • virtualization: make one thing look like something else, or many of them
  • concurrency: synchronization is hard
  • locality: predicting the future (scheduling, paging, block cache, etc.)—try to estimate the future with priority queues, etc.
  • atomics: collections of operations that make them appear as a single, indivisible operation — synchronization + file system consistency (log transactions)
  • layering: building higher level abstractions to hide details (monitors, fs layers, file descriptors, etc.)
  • system builders wrangling complexity: solving complex problems with simple interfaces that others can build on (virtual memory, filesystems, etc.)
  • trust: we have to trust something or someone—evaluating what to trust and how systems can incorporate trust

  1. understanding justifies how complex systems work
  2. elegant ideas of computing (concurrency, virtualization, etc.)
  3. take advantage of hardware and OS software that’s available
  4. OS aren’t standing still: OS changing and encountering new challenges

Massive Review

FS

Design filesystems to manage files, what are the tradeoffs in designing them? How can we interact with the filesystem?

  • multiple approaches (continuous allocation, linked files, FAT, multi-level index—file access, metadata)
  • crash recovery designs
  • file descriptions

Why?

  • large system design
  • manipulate files in programs + what is a file
  • design challenges and limitatinos

MP

How can our program create and interact other programs?

  • fork/waitpid/execvp/pipe: coordinating and run other programs and erpcosses
  • process control block information + running processes in any order

Why?

  • challenges of concurrency
  • shells!
  • chrome site isolation

MT

Concurrency within a single process.

  • dining philosopher problem and its solution
  • OS’ tracking of threads (and not processes) to run, and when to switch between them
  • scheduling (round robin, SRPT, priority based scheduling, etc.), preemption, and dispatching
  • Concurrency Management

Why?

  • maximally take advantage of hardware through multi cores
  • many applications in modern software (Excel’s threads, for instance)
  • understand the behavior of computers—single core machines may also multi-task!
  • concurrency challenges + synchronization: this is hard

Concurrency Management

synchronization/race conditions/deadlock

  • processes and threads
  • creating and dispatching
  • sync primitive and their implementation: mutexes, CVs, monitor pattern
  • scheduling
  • interrupts
  • deadlock
  • races and inconsistency

VMem

How can one set of memory be shared among several processes? How do we manage access to a limited amount of system memory?

  • gives each process isolated virtual address space
  • OS maps what’s needed to real physical memory
  • OS can manage physical memory however it wants, including swapping pages to disk

Why?

  • virtualization - virtual world does not need to know about the complexities of where to run
    • programmer: we always assume tones of contiguous memory
  • thrashing, swapping, etc.

Modern Technologies

How do hardware impact design of OSes?

Why?

  • OSes sitting at software-hardware boundary: system changes can change OSes
  • Can more fully understand how modern technologies impact our devices—we can understanding their impact at the OS level

Ethics and Trust

Who/what do we trust, how do we decided, what do we do when the thrust is not upheald, how gcan we factor trust?

Why

  • OS has extreme scale: high amount of trust
  • we must trust some things, improtant to reflect what we trust and what we value
  • reflect on what to do when trust is violated, how can we incorporate considerations of trust into what we build

Next Steps